20090414
The horror genre and its critics (Daniel Serravalle de Sá, 2008)
20090331
Presentation of Self in Everyday Life (goffman, 1959)

Erving Goffman. The Presentation of Self in Everyday Life. Anchor Books, 1959. (259 pages)
In as much as behaviour is the process of living life, the development of behaviour sets, which can be thought of as roles, may be employed for the purpose of simplifying the task: the idea was first proposed by William James (1890). 'Some roles, James believed, we choose for ourselves ... Other roles are prescribed for us by virtue of our position in life'.
The ideas of James have been further developed by a number of sociologists; notably Merton (1957), Mead (1934), Parsons (1951) and Goffman (1959).
There is wonderful economy in the process of role-play which is a key to why this behaviour has evolved: the mechanism exists simply because it provides a survival edge. Its advantage may lie in rendering the procedure of reviewing all possible responses to a given situation obsolete. Once a particular role is initiated, the task is simplified to that of reacting within character. It follows that the effect of this is to reduce the active processing time required by the brain to produce a solution. The brain is therefore far less taxed during role-play than it would otherwise be if role-play was not involved.
In The Presentation of Self in Everyday Life, Goffman's main contribution to the discussion concerns the analysis of characterisation. His suggestion that the performer attempts to present an idealised version of the character (page 45) which reflects the values of society - since the notion of the ideal is one which is derived from society - is somewhat reminiscent of the Freudian concept of super-ego.
Goffman suggests that belief in a particular role by an individual performer, is related to perceived reality. (page 28) Hence there is considerable importance attached to the clothing worn by the performer whilst in character, which primarily serves to increase belief in the role. The wearing of an appropriate costume enables the character to be donned more readily which, in turn, contributes to the definition of the situation: 'the more the individual is concerned with the reality which is not available to perception, the more must he concentrate his attention on appearances.' (page 241)
This aspect of 'appearance' is part of what Goffman identifies as 'front'; and, in performance terms, it is closely related to 'manner'. The appearance and manner of the performer serve to enrich the quality of performance, and they will normally operate in harmony. 'We often expect, of course, a confirming consistency between appearance and manner'. (page 35) Front distinguishes between the public part of the performance and backstage, or off-stage, action which is still carried out within the scope of the role: it is 'that part of the performance which regularly functions in a general and fixed fashion to define the situation'. (page 32) It also encompasses 'setting'; the furniture and props that make up the set for a particular act.
Non-verbal communication in the form of gestures which are made by the performer 'during the interaction' (page 40) serve to add a confirmatory emphasis: Goffman uses the example of a baseball umpire who's body language is actually communicating his decision whilst he is in the act of processing the information upon which it is to be based. Related to this, there is a possibility of accidentally misleading an audience with unintended body language. For this reason, it is suggested, the performer keeps non-relevant gestures to a bare minimum. (page 59)
It is rather disappointing that, in this book, the broader parallel with theatre was not fully exploited; for example, there is no mention of scriptwriter, director, make-up or wardrobe roles. Director and script writer roles, for the purpose of reviewing and refining future performance, might be linked with existing work on 'schemas', whereas make-up and wardrobe roles could be incorporated into Goffman's own discussion of 'front'. There appears to be plenty of scope for the further integration of psychological theory into this approach.
In terms of characterisation, Goffman provides a thorough analysis but ultimately, he refuses to expand this interesting line of thinking 'Now it should be admitted that this attempt to press a mere analogy so far was in part a rhetoric and a manoeuvre.' (page 246) - my italics. This comment perhaps indicates his awareness of the criticism that role-play theory has attracted from certain quarters, 'in many respects it is diametrically opposed to most psychological theories of personality'; and may even cast doubt on his own full acceptance of the validity of the theory.
By Will Edwards.
Irving Goffman. The Presentation of Self in Everyday Life. Anchor Books, 1959.
The ideas of James have been further developed by a number of sociologists; notably Merton (1957), Mead (1934), Parsons (1951) and Goffman (1959).
There is wonderful economy in the process of role-play which is a key to why this behaviour has evolved: the mechanism exists simply because it provides a survival edge. Its advantage may lie in rendering the procedure of reviewing all possible responses to a given situation obsolete. Once a particular role is initiated, the task is simplified to that of reacting within character. It follows that the effect of this is to reduce the active processing time required by the brain to produce a solution. The brain is therefore far less taxed during role-play than it would otherwise be if role-play was not involved.
In The Presentation of Self in Everyday Life, Goffman's main contribution to the discussion concerns the analysis of characterisation. His suggestion that the performer attempts to present an idealised version of the character (page 45) which reflects the values of society - since the notion of the ideal is one which is derived from society - is somewhat reminiscent of the Freudian concept of super-ego.
Goffman suggests that belief in a particular role by an individual performer, is related to perceived reality. (page 28) Hence there is considerable importance attached to the clothing worn by the performer whilst in character, which primarily serves to increase belief in the role. The wearing of an appropriate costume enables the character to be donned more readily which, in turn, contributes to the definition of the situation: 'the more the individual is concerned with the reality which is not available to perception, the more must he concentrate his attention on appearances.' (page 241)
This aspect of 'appearance' is part of what Goffman identifies as 'front'; and, in performance terms, it is closely related to 'manner'. The appearance and manner of the performer serve to enrich the quality of performance, and they will normally operate in harmony. 'We often expect, of course, a confirming consistency between appearance and manner'. (page 35) Front distinguishes between the public part of the performance and backstage, or off-stage, action which is still carried out within the scope of the role: it is 'that part of the performance which regularly functions in a general and fixed fashion to define the situation'. (page 32) It also encompasses 'setting'; the furniture and props that make up the set for a particular act.
Non-verbal communication in the form of gestures which are made by the performer 'during the interaction' (page 40) serve to add a confirmatory emphasis: Goffman uses the example of a baseball umpire who's body language is actually communicating his decision whilst he is in the act of processing the information upon which it is to be based. Related to this, there is a possibility of accidentally misleading an audience with unintended body language. For this reason, it is suggested, the performer keeps non-relevant gestures to a bare minimum. (page 59)
It is rather disappointing that, in this book, the broader parallel with theatre was not fully exploited; for example, there is no mention of scriptwriter, director, make-up or wardrobe roles. Director and script writer roles, for the purpose of reviewing and refining future performance, might be linked with existing work on 'schemas', whereas make-up and wardrobe roles could be incorporated into Goffman's own discussion of 'front'. There appears to be plenty of scope for the further integration of psychological theory into this approach.
In terms of characterisation, Goffman provides a thorough analysis but ultimately, he refuses to expand this interesting line of thinking 'Now it should be admitted that this attempt to press a mere analogy so far was in part a rhetoric and a manoeuvre.' (page 246) - my italics. This comment perhaps indicates his awareness of the criticism that role-play theory has attracted from certain quarters, 'in many respects it is diametrically opposed to most psychological theories of personality'; and may even cast doubt on his own full acceptance of the validity of the theory.
Will Edwards20090307
Proposal Writing for Conferences
Colin Robson's Real World Research (2nd edition): analogy with architects (plans, concepts, meeting client's needs, implemantation and resources). "The research proposal is the opportunity to persuade the "client" that you know what you're talking about; that you thought through the issues involved and how you're going to deliver, and that it is worth their taking the risk and giving you licence to get on with it" (p.527).
Generic criteria for conference proposal selection:
Scope/Originality/Strong line of research.
Quality of ideas (novelty, robustness, providing research agenda)
Quality of research (design and data)
Quality of academic writing
Reputation of institution
*Point of research and novelty stand out. An outline of the research design and what empirical work was done.
*Non-academic audiences: the work has the potential to expand to users outside the academic scope.
20081127
20081111
Discours, figure (Jean-François Lyotard, 1971)
1) Lyotard uses Merleau-Ponty's phenomenology to undermine structuralism.
2) He uses Freudian psychoanalysis to undermine Lacan and certain aspects of phenomenology.
Lyotard begins with an opposition between discourse (related to structuralism and written text) and figure (a visual image related to phenomenology and seeing). He suggests that structured, abstract conceptual thought has dominated philosophy since Plato, denigrating sensual experience. The text and the experience of reading are associated with the former, and figures, images and the experience of seeing with the latter. He proceeds to deconstruct this opposition and attempts to show that discourse and figure are mutually implicated.
Thesis: Discourse contains elements of the figural (poetry and illuminated texts are good examples), and visual space can be structured like discourse (when it is broken up into ordered elements in order for the world to be recognisable and navigable by the seeing subject).
Ultimately, the point is not to privilege the figural over the discursive, but to show how these elements must negotiate with each other. The mistake of structuralism is to interpret the figural in entirely discursive terms, ignoring the different ways in which these elements operate. In the second part of Discours, figure, Lyotard suggests that structure and transgression are related to Freudian libidinal forces ( libido's energy, forces not mediated by rationality), and so, he paves the way for the libidinal philosophy developed in Libidinal Economy.
20081027
Silent Films

The silent horror film is often regarded, if it is regarded at all, as a quaint legacy from a bygone age where the larger-than-life histrionics of its actors seem almost farcical and humorous. The horror film’s original intention of scaring its audience is lost as its flickering black and white images are passed by in favour of CGI enhanced spectacle and gore drenched violence. Yet those flickering images of monsters, villains and their screaming victims still cast a resonance that influences, whether directly or subconsciously, over what we watch today, be it in the dark streets and shadows of Sin City (2005) or in the blood and atmosphere of Coppola’s Dracula (1992). In hundreds of films made since the advent of sound the flickering images from our past continue to live on in our present.
Film evolved from a scientific novelty and fairground gimmick, where five minute reels were pitched alongside the bearded woman and the strongest man in the early years of the 20th Century, to become one of the world’s most powerful entertainment mediums. It is perhaps difficult to imagine now in age where image and sound can be accessed from almost anywhere, and from everything from a phone to huge screens in city centres. No longer does the ability to see people and things move hold any magic for the viewer, rather we have become complacent and jaded by our constant exposure to the moving image and its accompanying sound. In the early days of cinema however people were still awed by this new form of mass entertainment, and despite its lack of sound they were ready to be thrilled, moved and scared by what they saw.
As film developed as an art form during the 1910s so the tastes of its audiences grew more sophisticated and they came increasingly to expect both spectacle and escapism in equal measure. Films like D. W. Griffith’s Birth of a Nation (1915), and Intolerance (1916) and, to a lesser degree, the emergence of the screen ‘vamps’ where man-eating femme fatales like Theda Bara and Pola Negri were wowing audiences in films like Cleopatra (1917), Salomé (1918) and Carmen (1918) were all paving the way for a darker kind of cinema. The horror film was about to rear its head.
Although there had of course between forays into horror over the preceding years, particularly in Europe, with films like Frankenstein (1910, Der Golem aka The Golem (1914) and Alraune (1918) it was to be a highly theatrical expressionist German film about a murderous sleepwalker called Das Cabinet des Dr Caligari aka The Cabinet of Dr Caligari (1919) that began the process of establishing horror as a legitimate films genre. The film is the story of an asylum director who gets a white faced somnambulist to murder on his orders, the murderer clambering across roof tops caring the unconscious bodies of his victims. However, it was really the insane concoction of styles and sets arrayed in varying and often extreme levels of black and white that were, in to a degree still are, revolutionary. The net effect was both to brick the shackles of convention that still hampered film makers at the time, and to show cinema audiences that horror could be a creative and worthwhile genre.
Subsequently a number of horror films were produced to prove the style was innovative (x, y, z). All these films set new standards and broke old rules as their directors and producers strove to adapt a horror format that previously only existed in book form or been portrayed on stage to a totally new cinematic medium.
Throughout the rest of the 20’s the horror film grew both in quality and popularity, dispelling along the way any criticisms that it might be in any way a poor relation to other film genres. These films laid the foundation for the explosion in the popularity of horror films that was to follow in the 30’s and 40’s.
20081008
Comics & Sequential Art (Will Eisner, 1985)

Will Eisner. Comics and Sequential Art. Tamarac, Florida: Poorhouse Press, 1985.
The panel as a medium of control - The viewer of a film is prevented from seeing the next frame before the creator permits it is because these frames, printed on strips of transparent film, are shown one at the time. So film, which is an extension of comic strips, enjoys absolute control of its reading - an advantaged shared by live theater. In a close theater the proscenium arch and the wings of the stage can form but one single panel, while the audience sits in a fixed position from which their view is contained therein. (p.40)
Where the super-panel purports to be a page - that is, to make the reader concious it is a page - it serves as a containment withou perimeter. It is best employed for parallel narratives. This narrative for or device is not often explored in comics. The printed form lends itself to this because, unlike the transitory nature of the film medium, i can be referred to repeatedely through the reading. (making the panel that controls the total narrative the entire page itself). The result, a set of panels, attempts to control the reader's line of reading so that two storylines may be followed synchronously. (p.80)
The primary function of perspective should be to manipulate the reader's orientation for a purpose in accord with the author's narrative plan. For example, accurate perspective is most useful when the sense of the story requires that the reader know precisely where all the elements of a drama are in relation to each other. Another use of perspective is its employment to manipulate and produce various emotional states in the reader. I proceed from the theory that the viewer's response to a given scene is influenced by his position as a spectator. Looking at the scene from above it the viewer has a sense fo detachement - an observer rather than a participant. However, when the reader views the scene from below it, then this position evokes a sense of smallness which stimulates a sensation of fear. (p.89)
Expressive anatomy - the human body, and the stylization of its shape, and the codifying of its emotionally produced gestures and expressive postures are accumulated in the memory, forming a non-verbal vocabulary of gesture. They are part of the inventory of what the artist has retained from observation. (p.100) the language of the human body becomes one of the essential ingredients of the comic strip art. The skill with which they are employed is also a mesure of the author's ability to convey his idea.
A gesture, generally almost idiomatic to a region or culture, tends to be subtle and limited to a narrow range of movement. A posture is a movement selected out of a sequence of related moments in a single action. (p.105)
Writing and sequential art - the writer must be at the outset concerned with the interpretation of the story by the artist, and the artist must be allow himself to be a captive of the story or idea. Unlike theatre (including cinema), in which the tecnology of its creation demands by its very nature the coordinated contributions of many specialists, comics have a story of being the product of a single individual. (p.123)
